About
I specialise in playful user experience design in the overlap of the tech and games worlds, building products people love and teams people love working in. Presently Principal UX Designer building creative UGC games at Glowmade, my career has spanned from directing UX at the frontier of luxury immersive e-commerce at Drest, to teaching languages through immersive video and AI-curated content at Memrise.
As you can probably tell from my case studies and articles, I love to draw. Sketching by hand forms the backbone of my design process. I’ve shipped several full-lifecycle projects, from team building, to research and ideation, to engine implementation and live service support.
When I’m not increasing shareholder value I love traditional printmaking, collecting vintage fashion and extreme karaoke.
A very condensed CV
Glowmade - Principal UX Designer - since ‘23
Dilettante - Consultant - since ‘23
Drest - Head of UX -’20 to ‘23
Memrise - Senior Product Designer - ‘19 to ‘20
King - UX Designer - ‘16 to ‘19
Microsoft - Design Intern - ‘14 to ‘15
4J Studios - Pixel Art Intern - ‘12 to ‘13
Abertay University - BA(Hons) Computer Arts
Speaker at UXLive, Develop Brighton, GDC, CreativeMornings, Keynote at NZGDC Auckland among many, many others.
Full CV available here
Got a UX leadership role or a dash of consulting you think I’m perfect for? Ping me.