UX design, from initial research to user flow diagrams, to wireframes and polished UI mock ups. Created for a start up in the concept ideadtion phase.
For more details on Haffle, please contact Sam Zawadi - firstname.lastname@example.org
Posters and banners to promote internal events at Lift London, a Microsoft studio.
Additional graphic design and retouching for a FIFA 16 print campaign, to promote the game's release. Shown nationwide (UK) in September 2015. Created for GAME in conjunction with Microsoft and EA.
Poster in situ above the Hammersmith flyover, September 2015.
Character textures and promotional screenshots based on Mass Effect (Bioware), created at 4J Studios for the Minecraft: Mass Effect Edition mash-up pack.
Character textures and promotional screenshots based on Skyrim (Bethesda), created at 4J Studios for the Minecraft: Skyrim mash-up pack.
Character textures and promotional screenshots for multiple DLC Skin Packs, created at 4J Studios for Minecraft: Console Editions.
A short project for Games are for Everyone, a bi-monthly indie games event held in Edinburgh, Scotland. This involved branding and logo design, hand lettering, and pixel art illustration.
Branding, logo design and promotional materials for Abertay's Game Development Society, featuring flyers and event images.
Ongoing personal study into life drawing, the figure in motion and the work of Egon Schiele
Branding and marketing assets for Be Your Future, the Microsoft UK Graduate Recruitment blog.